FSX Santa Anna Orange County John Scenery
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- Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
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- Scanned 21 days ago (clean)
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- Free (Freeware)
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Santa Anna Orange County John Wayne Airport (KSNA), California (CA). Patch for the Shez's FS2004 John Wayne Airport scenery (SNA2004.ZIP) to make it work in FSX. By P. Nigel Grant/Shehryar Ansari.
Converting the Shez’s FS2004 SANTA ANA ORANGE COUNTY JOHN WAYNE Airport (KSNA) to FSX.
The Shez’s (Shehryar Ansari) scenery for John Wayne (KSNA) was one of my favourite sceneries in FS2004, and I have always enjoyed flying in Southern California.
Imagine my disappointment when this scenery would not work properly in FSX – most of the buildings reproduced okay but some ground polygons were messed up.
For my own use, I have had a try at modifying KNSA to make it work in FSX, quite a lot of work to do this, using trial and error to determine which field and other scenery files to remove, and converting an AFCAD file to FSX using ADE, a very intuitive program from “Scruffy Duck”.
Without going round the scenery inch by inch, most of the buildings seem to transfer without trouble, and look good. The aprons, runways and taxiways are embedded in some of the objects bgl files so cannot be removed. I have therefore done a bit of “fudging” using ADE but suspect only those intimately knowledgeable of the airport would notice these anomalies.
The zip file “knsa_FSX”, of which this text is a part, provides the files and instructions to modify the Shez’s FS2004 scenery of John Wayne Airport (sna2004.zip and service pack sna2004sp.zip) to allow it to function in FSX. Shehryar Ansari has kindly given consent for my uploading of this patch.
To use this scenery in FSX you need to do the following two steps:
1. Remove the 4 bgl files from your KSNA scenery folder, as listed in the attached text file – “remove”. I suggest you create a folder called “removals” in this scenery folder and just move the four files into there.
2. Move the two bgl files in the attached “add_to_sceneryfolder” folder, into the KSNA scenery folder.
Sorry but you are on your own with this modification. Please do not contact me for problems in FSX, this was produced for my own use and it does the job for me, (I have Ultimate TerrainX and FSGenesis mesh) – however I would like to share my efforts with you and if it works, that’s just great!
Please do not seek help from the Shez for problems in FSX, this patch is not his work, and I appreciate his approval for allowing me to upload this conversion patch.
Shehryar Ansari for the original magnificent scenery.
Scruffy Duck for his Airport Design Editor program.
Luis Sa for his SBuilderX program.
By the way, I have created Vancouver International Airport for FSX, including a version compatible with the payware Vancouver+ created by Jon Patch and Holger Sandmann – if you want some very dramatic flying, this payware scenery of southwest British Columbia is well worth its cost.
I hope you enjoy this little importation.
P Nigel Grant
The archive ksna_fsx.zip has 14 files and directories contained within it.
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
|Filename/Directory||File Date||File Size|
|Go to Fly Away Simulation.url||01.22.16||52 B|
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