FSX Henri Coanda Airport Scenery
Henri Coanda International Airport (LROP) gets a sharper, more current look with rebuilt terminal extensions, 18 gate positions, animated jetways, added ground service vehicles, improved taxiway layout, and clearer signage for smoother apron flow in Microsoft Flight Simulator X. It also adds extra scenery objects and a more authentic tower viewpoint, and requires Airport Design Editor.
Images & Screenshots
1 totalEnhance your virtual flights into Romania’s busiest international gateway with this freeware scenery modification of Henri Coanda Airport (LROP). It offers a refined rendition tailored exclusively for Microsoft Flight Simulator X, including a rebuilt terminal featuring extended gate areas, fully functioning jetways, extra flight support vehicles, and optimized taxiway layouts. Created by Ray Smith, it reflects the real-world growth of Bucharest’s primary airport, named after Romanian aviation pioneer Henri Coanda.
Refined Terminal and Expanded Facilities
The terminal structure has been updated to depict the modern extension, revealing 18 gates complete with animated jetways. Designers used the latest version of Airport Design Editor (ADE) to ensure accurate gate assignments, along with added parking slots to accommodate heavier traffic. New service roads have been integrated to increase the realism of vehicle movement, while fresh signage helps pilots navigate efficiently across the apron and taxiways.
Scenery Objects and Adjusted Perspectives
This add-on introduces supplementary scenery objects around LROP to enrich immersion. The control tower viewpoint, positioned atop the tower roof, provides an outstanding vantage for scanning ramp operations. By default, Microsoft Flight Simulator X offers a tower view, yet this scenery adjusts it for a more authentic aerial overview of Bucharest Otopeni’s infrastructure.
Understanding the BGL Configuration
Two BGL files are included to control the airport layout and objects:
- LROP_ADE_RS.BGL
- The main airport data file containing precise runways, gates, taxiways, and parking updates.
- LROP_ADE_OBJ.BGL
- The supporting file that incorporates necessary models, static items, and other placed objects around the terminal.
Correct placement of these two BGL files ensures the updated design will load and display accurately.
Step-by-Step Installation Breakdown
- Main Airport Placement: Move LROP_ADE_RS.BGL into your “Flight Simulator X/Addon Scenery/scenery” directory.
- Scenery Objects Placement: Drop LROP_ADE_OBJ.BGL into your “Flight Simulator X/Scenery/Global/scenery” folder.
- Jetway Extensions Textures: Copy jfk_jetway.dds and jfk_jetway_LM.dds from the “FSX/Scenery/NAME/Texture” folder. Paste them into the “FSX/Scenery/Global/Texture” folder to enable the extended jetway structures. If you have already performed this step for a previous mod by Ray Smith, it may not be necessary again.
- Verify and Launch MSFS X: Once files are in the correct locations, start up Microsoft Flight Simulator X. The newly arranged environment should be loaded.
Important Note: Remove or rename any existing LROP.bgl files in the “Addon Scenery/scenery” folder other than LROP_ADE_RS.BGL to prevent conflicts and align all parking positions properly.
Removing the Updated Airport Layout
Simply delete the two BGL files from their respective directories. With them gone, your simulator will revert to the default scenery for Bucharest Henri Coanda Airport.
Acknowledgments and Additional Guidance
This project relies on Jon Masterson’s ADE Utility (freeware), which streamlines custom airport design. Special mention goes to Ray Smith’s spouse for supporting the extensive development hours behind this scenery enhancement.
Optional Tip for Tower View: In the simulator’s control settings, search for “View track/pan Toggle” and bind a convenient key or controller button. This function lets you unlock the user aircraft, allowing a full 360-degree panning perspective around the airport. Press the assigned key or button again to refocus on your aircraft location.
Enjoy your improved flight operations and appreciate the meticulous attention to detail provided by Ray Smith.
Ready to download Henri Coanda Airport Scenery?
Free for all simmers · 37.49 KB · Scanned clean Sep 2026
File information
Download speed: Free tier is capped at 0.5 Mbps. PRO members download at full line speed.
How to install this mod
FSX / P3D
scenery
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Place scenery in Addon Scenery
Create a folder underFSX\Addon Scenery\containingsceneryandtexturesub-folders. -
Activate in Scenery Library
In FSX, go to Settings → Scenery Library → Add Area. Higher priority means it overrides lower entries for the same location. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
Finding the scenery
Use these coordinates to fly directly to this location once the mod is installed.
44.57250000,26.10200000
Launch FSX or Prepar3D and use Flights → Load to open the downloaded .pln file. Your aircraft will be positioned at this location.
What’s inside this archive
The archive lrop_ade_rs_fsx.zip has 7 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| LROP.JPG | 03.08.11 | 24.00 kB |
| LROP_ADE_OBJ.BGL | 03.03.11 | 45.03 kB |
| LROP_ADE_RS.BGL | 03.03.11 | 25.53 kB |
| ReadMe.txt | 03.03.11 | 2.92 kB |
| FSX_lrop_ade_rs | 03.08.11 | 0 B |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |
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