FSX Boeing F4B-4 Repaint
Boeing F4B-4 VF-6 full-section repaint recreates three USS Ranger CV-4 biplane fighters with period markings, ideal for close formation flying. Built for FSX SP2, it includes the original aircraft model, BMP textures, a photo-based 2D panel and virtual cockpit, and working animations including an operating tail hook; requires Lockheed_Vega.cab gauges.
Images & Screenshots
4 totalBoeing F4B-4. The Boeing F4B-4 was the last fixed gear biplane fighter in the US Navy inventory. This model is painted for Squadron VF-6 assigned to the USS Ranger CV-4. It was designed in FSDS v3.51 and compiled with Xtomdl into FSX SP2. The textures are .bmp format. It has the usual animations plus an operating tail hook. The 2D panel and VC are based on a photo and the VC has operating instruments plus animated flight controls. You can use this package to fly in a full section formation with you friends or give FSX Recorder Module v1.3 a try. Full section repaint by Andreas Fey. This package includes the original model by Paul Clawson.

Screenshot of Boeing F4B-4 in flight.
This is a repaint by Andreas Fey from Paul Clawsons original F4B-4, it covers a full section (3 planes) of VF-6. I have used original textelements from Paul Clawson in this discrption:
INSTALLATION: Unzip F4B-4_FX.zip into a temporary folder. Copy the file Boeing F4B-4_section into the Airplanes folder of FSX. Open the gauges folder and copy the Lockheed_Vega.cab file into the gauges folder of FSX. Don't open it as it is a self extracting file. A thumbnail is included in the texture file so it will show with a picture in the Aircraft Selection list.
Happy flying!
Andreas Fey
Paul Clawson

Screenshot of Boeing F4B-4's flying in formation.
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File information
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How to install this mod
FSX / P3D
livery / repaint
How to install this mod
-
Extract the downloaded archive
Use 7-Zip (free) or WinRAR to extract the ZIP to a temporary folder. Don't install while still zipped — the simulator can't read inside ZIP files. -
Add livery to base aircraft folder
Place the texture folder (typicallytexture.{airline}) insideFSX\SimObjects\Airplanes\{base-aircraft}\. -
Update aircraft.cfg
Open the baseaircraft.cfgin Notepad. Add a new[fltsim.X]section per the readme. -
Always read the included readme
Every mod ships with areadme.txtorREADMEfile. It tells you exactly where files go, what dependencies are needed, and any quirks specific to this add-on.
What’s inside this archive
The archive f4bsectn.zip has 38 files and directories contained within it.
File Contents
This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.
| Filename/Directory | File Date | File Size |
|---|---|---|
| F4Bsectn | 06.16.08 | 0 B |
| Boeing F4B-4_section | 06.16.08 | 0 B |
| Aircraft.cfg | 06.16.08 | 9.74 kB |
| F4B-4.air | 09.05.04 | 9.21 kB |
| model | 06.16.08 | 0 B |
| F4B-4.mdl | 04.05.08 | 380.91 kB |
| F4B-4_Interior.mdl | 04.05.08 | 233.02 kB |
| Model.cfg | 04.05.08 | 49 B |
| panel | 06.16.08 | 0 B |
| 4Bpanel.bmp | 03.26.08 | 3.00 MB |
| panel.bmp | 03.29.08 | 3.75 MB |
| panel.cfg | 04.04.08 | 2.73 kB |
| Thumbs.db | 03.29.08 | 13.00 kB |
| sound | 06.16.08 | 0 B |
| Sound.cfg | 03.10.08 | 47 B |
| texture | 06.16.08 | 0 B |
| F4B_1.bmp | 06.11.08 | 682.75 kB |
| F4B_2.bmp | 06.11.08 | 682.75 kB |
| prop_F4B.bmp | 06.07.07 | 64.07 kB |
| thumbnail.jpg | 06.12.08 | 38.88 kB |
| texture.wingman01 | 06.16.08 | 0 B |
| F4B_1.bmp | 06.12.08 | 682.75 kB |
| F4B_2.bmp | 06.16.08 | 682.75 kB |
| prop_F4B.bmp | 06.07.07 | 64.07 kB |
| thumbnail.jpg | 06.12.08 | 37.50 kB |
| texture.wingman02 | 06.16.08 | 0 B |
| F4B_1.bmp | 06.12.08 | 682.75 kB |
| F4B_2.bmp | 06.12.08 | 682.75 kB |
| prop_F4B.bmp | 06.07.07 | 64.07 kB |
| thumbnail.jpg | 06.12.08 | 37.69 kB |
| F4B4formation.jpg | 06.16.08 | 226.83 kB |
| F4B4formation_thumb.jpg | 06.16.08 | 25.24 kB |
| File_id.diz | 06.16.08 | 699 B |
| gauges | 06.16.08 | 0 B |
| Lockheed_Vega.cab | 06.12.03 | 415.28 kB |
| Readme.txt | 06.16.08 | 1.83 kB |
| flyawaysimulation.txt | 10.29.13 | 959 B |
| Go to Fly Away Simulation.url | 01.22.16 | 52 B |

1 comments
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Fly's well but ailerons are still reversed.
Jim