FSX WheelCam Utility v2.4

WheelCam 2.4. This program is a very basic tool that implements mouse-based panning and eyepoint adjustments, including the ability to move your eyepoint beyond the limits imposed by Flight Simulator X (this feature is good to stroll about virtual cabins of larger aircraft). This module requires ...

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4.6K
Compatibility
Microsoft Flight Simulator X (FSX) including Steam Edition & Prepar3D (P3D)
Filename
wheelc24.zip
File size
1.64 MB
Virus Scan
Scanned 5 days ago (clean)
Access to file
Free (Freeware)
Content Rating
Everyone
4 star rating.

Rated 4 out of 5 stars by 4 PRO members.

WheelCam 2.4. This program is a very basic tool that implements mouse-based panning and eyepoint adjustments, including the ability to move your eyepoint beyond the limits imposed by Flight Simulator X (this feature is good to stroll about virtual cabins of larger aircraft). This module requires a wheel-mouse (a center wheel that also acts as a center mouse button). By Gunnar Daehling.

The archive wheelc24.zip has 4 files and directories contained within it.

File Contents

This list displays the first 500 files in the package. If the package has more, you will need to download it to view them.

Filename/Directory File Date File Size
wheelcam_2_4_setup.exe04.24.071.66 MB
readme.txt04.24.076.47 kB
flyawaysimulation.txt10.29.13959 B
Go to Fly Away Simulation.url01.22.1652 B
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Installation Instructions

Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. For further installation help, please see our Flight School for our full range of tutorials or view the README file contained within the download. If in doubt, you may also ask a question or view existing answers in our dedicated Q&A forum.

1 comments

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The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation. We moderate all comments manually before they are approved.

TrachesThu, 14 Feb 2008 12:34:05 GMT
Great idea, poorly implemented. Scrolling the mouse wheel even while tabbed out of FSX causes your viewpoint to move, and if you switch views and come back (i.e. from virtual cockpit to spot and back) your viewpoint will snap back to the default position rather than where you were looking before.

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