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MSFS 2024 controller sensitivity settings: how do I adjust them?

Ian Stephens
In short

Adjust MSFS 2024 controller sensitivity settings for yokes, joysticks, rudder and the Fenix A320, with curves, profiles and fault fixes.

To adjust MSFS 2024 controller sensitivity settings, open Settings, then Controls, select the exact yoke, joystick, pedals or gamepad and its active profile, and open Sensitivity or Hardware Settings. Tune one analogue axis at a time, save the profile, then verify stable centring and full cockpit-control travel before flying.

How do I change yoke sensitivity and joystick sensitivity settings in MSFS 2024?

Yoke, joystick and gamepad sensitivity is changed from the Controls screen for the selected physical device. Wording varies slightly between PC, Xbox Series X|S, PS5 and PS5 Pro, but the response settings remain associated with the device and its active profile.

  1. Open Controls: From the main menu or in-flight pause menu, open Settings and then Controls.
  2. Select the exact device: Choose the yoke, joystick, pedals or gamepad you intend to adjust. Move it and check that the corresponding input indicator responds; do not edit the keyboard or another connected controller by mistake.
  3. Confirm the active profile: Select the profile you want to modify. Duplicate a general profile first if the settings are intended for one particular aircraft.
  4. Open the sensitivity panel: Look for Sensitivity or Hardware Settings. If no sensitivity option appears, confirm that the control is bound to an analogue command containing Axis.
  5. Adjust one axis at a time: Treat Elevator, Ailerons, Rudder, brakes and throttles separately. Set the centre dead zone first, then shape the sensitivity curve in small increments.
  6. Apply and save: Accept the changes if an apply option is shown, then confirm that the edited custom profile is still active.
  7. Test the result: Release the controller and check for a stable centre. Move it slowly to both stops and confirm smooth input, correct direction and full commanded travel.

If the axes have not yet been assigned correctly, use our guide to binding analogue controls and preventing conflicting assignments before changing their curves.

What do the MSFS 2024 sensitivity sliders do?

Each sensitivity setting addresses a different input characteristic; a larger dead zone is not a substitute for proper calibration or curve shaping.

SettingWhat it changesWhen to use it
SensitivityShapes how rapidly the simulated control responds across the axis.Use negative values for finer movement near the centre. Positive values make the centre more immediate and are rarely needed for ordinary flight controls.
Dead zoneIgnores a small area around the centre.Increase it only until unwanted drift or jitter stops.
NeutralOffsets the recognised centre point.Use for an intentionally displaced centre, not as the normal fix for faulty calibration.
Extremity dead zoneAllows maximum simulated input to be reached before the physical stop.Use sparingly when a calibrated controller still falls just short of full travel.
ReactivityChanges how quickly the simulated input follows the physical controller.Reduce it only if curve adjustment cannot tame abrupt movement. Too little reactivity produces noticeable control lag.

The labels Sensitivity − and Sensitivity + represent the two directions of an axis. They do not mean that one side should have a negative value and the other a positive value; pitch, roll and rudder normally use matching values on both sides.

What MSFS 2024 joystick sensitivity settings should I start with?

Start close to linear, add only enough dead zone to stop unwanted movement, and soften the centre according to the controller's physical travel. These are baselines, not universal presets:

  • Gamepad thumb sticks: Try approximately −30 to −50 sensitivity for pitch and roll, with a 5–10 dead zone. Short stick travel generally needs more centre softening.
  • Desktop joystick: Begin around −10 to −25 sensitivity with a 1–5 dead zone.
  • Yoke: Start between linear and −15. A long-travel yoke should need less curve shaping than a short joystick.
  • Rudder pedals: Begin between linear and −15, using the smallest dead zone that keeps the axis centred.
  • Throttle and brake axes: Keep them linear unless the middle of the travel is genuinely too abrupt. Missing endpoints normally indicate calibration trouble instead.

Leave reactivity at its default while establishing the basic curve. Our practical starting values for different controller types provide additional baselines, while gamepad users can use the more specific Xbox controller sensitivity and dead-zone settings.

How should I set MSFS 2024 rudder sensitivity?

MSFS 2024 rudder sensitivity should remain near linear with a small dead zone for pedals, while twist grips and gamepad triggers or sticks usually need more centre softening. Tune rudder response in stable conditions rather than trying to correct gusts, poor steering configuration or uneven braking with the curve.

  • Pedals: Start from 0 to −15 sensitivity and a 1–5 dead zone.
  • Twist grip or gamepad: Start around −15 to −35, adding only enough dead zone to prevent yaw when released.
  • Direction and endpoints: Press each side slowly and verify that the input graph reaches both ends without a sudden jump.
  • Ground veering: Check that both toe brakes return fully to zero. A dragging brake can resemble excessive rudder sensitivity.

If the aircraft behaves normally in flight but turns too sharply or barely turns while taxiing, investigate its tiller and nose-wheel steering configuration. Rudder response and low-speed steering authority are not always controlled by the same axis.

How do I save a separate Fenix A320 controller profile?

Create a clearly named custom profile for each physical controller used with the Fenix A320, while preserving the profiles used by general aircraft. Profiles are device-specific, so changing the joystick profile does not automatically change the pedals or throttle profile.

  1. Open Controls and choose the device: Select the exact joystick, yoke, gamepad, throttle or pedal set. Move an axis to verify that you have the correct hardware.
  2. Preserve the general profile: Select the profile used for other aircraft and duplicate it, or create a new custom profile if the interface offers that option. Do not overwrite a known-good general-aircraft setup.
  3. Name it clearly: Use a name such as Fenix A320 - Joystick, Fenix A320 - Throttle or Fenix A320 - Pedals.
  4. Edit only that device: Assign its required axes, clear competing commands and set the sensitivity values. Save or apply the profile before selecting another device.
  5. Repeat for connected hardware: Create matching Fenix profiles for the throttle, pedals and any separate tiller. A complete setup may therefore use several profiles with related names.
  6. Activate the Fenix profiles: Before loading or operating the aircraft, confirm that each device shows its Fenix profile rather than its general profile.
  7. Verify profile retention: Restart Microsoft Flight Simulator 2024 and check again. Also recheck after changing aircraft, reconnecting a controller or switching between menu and in-flight control settings.

Automatic aircraft associations and manual profile selection can vary with the control setup, so our explanation of how per-aircraft and per-device profiles are organised is useful when the simulator keeps selecting an unexpected preset.

Fenix A320 sensitivity settings in MSFS 2024

For the Fenix A320, start near linear and apply only modest centre softening unless a short-travel controller demands more. The aircraft's fly-by-wire logic does not make one sensitivity preset correct for every joystick, yoke, gamepad or pedal set.

AxisLonger-travel controllerShort-travel controllerWhat to check
Pitch0 to −15−20 to −35 on a gamepadSmall pitch corrections should be controllable without making the final part of the axis excessively steep.
Roll0 to −15−20 to −35 on a gamepadBank corrections should begin smoothly and remain symmetrical in both directions.
Yaw/rudder0 to −10 with pedals−15 to −30 with a twist grip or gamepadThe axis should centre cleanly and provide progressive runway corrections without wandering.

Use matching values on both sides of each axis unless the hardware has a proven asymmetry. Begin with a 1–5 dead zone for full-size controls or 5–10 for a noisy gamepad, but use less whenever the centre remains stable. Keep reactivity at its default during initial tuning.

How should I flight-test Fenix A320 sensitivity settings?

Refine Fenix control curves through short, repeatable tests in stable conditions, changing only one axis between flights or test passes.

  1. Check the raw input on the ground: Centre each control, move it slowly to both stops and watch the MSFS input graph and cockpit control animation. Fix jitter, incorrect direction or missing travel before flight.
  2. Establish a stable manual-flight condition: Use calm conditions, a safe altitude and a steady configuration. Disengage the autopilot and any piloting assistance that could mask the input.
  3. Make small inputs: Apply slight pitch and roll movements around the centre, then release the controller. Look for predictable response, clean centring and equal behaviour in both directions.
  4. Test low-speed precision separately: During a properly stabilised approach or training circuit, check that small corrections remain available. Do not judge the curve from one turbulent landing.
  5. Adjust in small increments: Change sensitivity by about five points on one axis, repeat the same manoeuvre, and stop once the aircraft is precise without creating a steep response near full travel.

How do I calibrate the Fenix A320 throttle and reverse thrust axes?

Keep the MSFS throttle curve linear initially, verify clean hardware endpoints, and then use the Fenix aircraft's throttle calibration controls to align idle, CL, FLX/MCT and TOGA. Detent placement is a calibration task, not something to correct by heavily reshaping throttle sensitivity.

  1. Check the MSFS bindings: Assign one combined throttle axis or separate Throttle 1 and Throttle 2 axes to match the hardware. Remove any competing throttle increase, decrease or button assignments.
  2. Inspect raw travel: Move each lever slowly from idle to maximum and back. The input indicator should move continuously, reach both endpoints and remain still when the lever is stationary.
  3. Calibrate the Fenix detents: Open the aircraft's throttle calibration page and record the positions requested for idle, CL, FLX/MCT and TOGA. For dual throttles, calibrate and verify both levers rather than assuming they share identical endpoints.
  4. Configure reverse thrust: If the hardware has a reverse region, calibrate its reverse-idle and maximum-reverse positions where supported. If the device or binding system provides a separate reverse axis, configure that instead. Hardware without an analogue reverse range can use a hold or toggle reverse command.
  5. Sweep through every detent: Move slowly from idle to TOGA and confirm that both cockpit levers track smoothly, enter the intended detents and do not flicker between adjacent positions.
  6. Compare both engines: With symmetrical lever positions and autothrust inactive where appropriate, confirm that both virtual levers and engine indications respond evenly. A persistent split points to separate-axis calibration, an endpoint mismatch or a duplicate binding.
  7. Retest reverse: From idle, enter reverse, increase towards maximum reverse and return to idle. Confirm that neither engine remains in reverse after the physical levers are restored.
SymptomLikely causeCorrect action
The raw input graph jitters or cannot reach an endpointHardware or base calibration faultCalibrate the controller and correct its endpoints before editing sensitivity.
The graph reaches both ends but Fenix detents are misplacedFenix throttle calibration faultCapture the detent positions again and check their usable ranges.
Endpoints and detents are correct, but the middle travel is too abruptSensitivity-curve issueApply a small curve adjustment while preserving idle and TOGA.
Engine levers separate during a symmetrical movementDifferent engine-axis calibration or duplicate inputRecalibrate each axis and clear competing throttle assignments.

How should I set Fenix A320 tiller, rudder and nose-wheel steering sensitivity?

Rudder pedals and an Airbus tiller do different jobs: pedals provide yaw control and limited steering input, while the tiller commands the larger nose-wheel angles needed for tight, low-speed turns. MSFS may label the separate assignment as Tiller Axis or Nose Wheel Steering Axis, depending on the control interface.

  • With separate tiller hardware: Bind the tiller to the nose-wheel steering or tiller axis and keep the pedals on Rudder Axis. Start the tiller near linear, adding modest negative sensitivity only if a short rotary control feels abrupt.
  • Without a separate tiller: Use the Fenix option that links rudder input to steering where available. Do not create an extremely aggressive rudder curve to compensate for an unconfigured tiller.
  • Test at low speed: Begin at walking pace and remain below roughly 10 knots while checking centre stability, left and right authority and the ability to make small corrections.
  • Check both controls independently: A tiller should not move the rudder axis unless deliberately configured to do so, and moving the pedals should not generate two competing steering commands.

If the aircraft swerves when the controls are released, inspect tiller centring, pedal centring and toe-brake release before reducing sensitivity. Curve changes cannot correct an axis that is sending a constant off-centre command.

Which duplicate Fenix A320 bindings should I remove?

A mistake we see constantly is tuning Fenix sensitivity while a second device is still sending the same command. Search the active profile for every connected gamepad, joystick, throttle and pedal set, not just the controller being adjusted.

  1. Confirm the active Fenix profile: Check the selected profile separately for each connected device.
  2. Search aileron commands: Look for Ailerons Axis and digital Aileron Left or Aileron Right commands. Keep the intended analogue axis and remove unwanted alternatives.
  3. Search elevator commands: Check Elevator Axis as well as Elevator Up and Elevator Down button assignments.
  4. Search rudder and steering commands: Inspect Rudder Axis, Rudder Left/Right, Tiller Axis and Nose Wheel Steering Axis. Remove accidental overlap across the joystick, gamepad and pedals.
  5. Search throttle commands: Check combined Throttle Axis, individual Throttle 1 and Throttle 2 axes, plus throttle increase or decrease buttons. Use either the combined or separate arrangement appropriate to the hardware, not both.
  6. Search reverse commands: Inspect reverse axes, reverser buttons and hold or toggle reverse assignments. A default gamepad binding can conflict with a throttle's physical reverse region.
  7. Retest one device at a time: Move each controller while watching the MSFS input indicators and the Fenix cockpit controls. A stationary device should not move another axis, and each intended movement should produce one clean response.

Why do sensitivity changes have no effect?

Sensitivity changes usually appear ineffective because the wrong device or profile is selected, the command is digital rather than analogue, another controller has a duplicate assignment, or the underlying axis needs calibration.

  • No movement on the input graph: Return to device selection and verify the active profile and binding.
  • Only button-like movement: Replace commands such as Aileron Left or Elevator Up with the corresponding combined analogue axis.
  • Movement with the controller released: Disconnect unused devices temporarily and inspect every active profile for duplicates.
  • Uneven or incomplete raw travel: Correct hardware calibration and endpoints before increasing dead zones or sensitivity.
  • Correct graph but unexpected aircraft response: Check autopilot state, trim, assistance options, control locks and aircraft-specific systems.

If stopping drift requires a very large dead zone, the controller probably needs calibration, cleaning or replacement. The best MSFS 2024 sensitivity setting is the least altered curve that produces stable centring, precise small inputs and full travel at both endpoints.

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