Page 11
Searches the whole library — filter by sim & category on the results page
Tom Tiedman provides an engine smoke effect for the Project Airbus A380, associated with PA380_HOUSE.ZIP, and uses the fx_smoke_f6.fx file. The setup adds four SMOKESYSTEM entries in the aircraft.c…
PatchBruce Nicholson and Alpha India Group revise six AIG callsigns by replacing earlier EditVoicepack files that include the EXPRESS portion of the callsign. They note that sound segments creating the …
PatchRobert A. Baum provides a patch that enables the Abacus deck system three carriers to function within a widely used flight simulator. The update credits Baum and centers on making the carrier compo…

Tom Tiedman delivers a smoke effect for the default Douglas DC-3, adding an fx_smoke_f6.fx in the Effects folder and configuring the airframe with two SMOKESYSTEM entries. The lines place smoke.0 a…

By Claus V. Holmberg, this package includes VC-RAIN visuals, Autogen Trees all seasons, and Water and Sky visuals. It is optimized for SP2, reduces sizes and converts some items from 32-bit to DXT3…

Designed for the Phoenix Design Avro Vulcan, this engine smoke effect comprises four [SMOKESYSTEM] entries named Smoke.0 through Smoke.3, each tied to fx_smoke_f6 and positioned by coordinates such…
After the death of David "Opa" Marshall, no one picks up the long-running guidance line, and Marshall stops releasing further numbers years before his passing. This marks the start of a new tips-fo…
Rhett Browning presents an AI traffic file for Copa Airlines, adapting Narvaez Diaz’s earlier flight plans to three variants: AIA Boeing 737 Copa with eyebrow windows, AIA Boeing 738 Copa with eyeb…
Ted Porter authors a PDF tutorial detailing the 757 cold and dark startup, version 1.04. Readers save the file to a chosen location and use Adobe Reader to view or print. It stays concise, focusing…

By Thomas Murr, the guide adjusts tow plane behavior to correct an unrealistic climb rate and straight-ahead flight during glider launches. It notes a call mechanism via CTRL+SHIFT+Y and points to …
An accompanying PDF mini instruction sheet supports a 747 add-on in a flight-simulation environment, guiding users who have completed the initial tutorial to maintain workflow, Glen Lee authors it,…
By Tom Tiedman, Tinmouse II provides a smoke system for the 737-200ADV, version 1.25 (TINMOUSE_II_V1_25.ZIP). The archive comprises Aircraft, Docs, Effects, and Modules folders, with Docs and Effec…

Two virtual cockpits with panel, gauges and switches (with click sound) appear inside a 94-foot luxury motor yacht rendered in full 3D. The three-deck model includes animated parts and crew, plus f…

Jim Dunn presents a series of screen shots focusing on the N690QX Beavers jet in flight, capturing them with a straightforward, neutral approach. The visuals capture the aircraft in motion and attr…

Tom Tiedman provides a dedicated engine smoke configuration for the Premier Aircraft Design Lockheed C-130J-30, identified by the C130J30_4X.ZIP file. The configuration defines four smoke points vi…

By Tom Knudsen, this environment mapping enhancement boosts performance and sharpens reflections, designed to fit Service Pack 1 and bloom effects within the simulator. The file Environmental-Refle…

Mike Basford presents Part Two on exhaust flames from engines, examining how flame visuals accompany a prop-driven flight in steady detail. A screenshot captures World Travel Airlines' prop in flig…

By Tom Tiedman, this engine smoke effect targets the Thomas Ruth Airbus A340-200, 300, 500, and 600. It uses the fx_smoke_f6 element and four smoke positions defined in the [SMOKESYSTEM] lines to p…

By Tom Tiedman, this smoke effect adds to the default Bombardier CRJ-700, using the fx_smoke_f6.fx file and a SMOKESYSTEM block that creates two entries, smoke.0 and smoke.1, with coordinates -86.4…
By Travis Smith, this code adds more views beyond the views that come with the aircraft, presenting a straightforward means to augment observer engagement. Travis Smith authors the work and holds a…