Scenery Addons for Microsoft Flight Simulator 2004: A Century of Flight

Version 7.0 of AEU7 broadens enhancements to default airports worldwide coverage, upgrading runway, taxiway, and tarmac surfaces along with airport buildings and lighting, and adds special reflecti…

Autogen spans the globe with a three-dimensional effect and a broader range of surface finishes. AutoGen3D.JPG appears as the accompanying image by Valentin Casares, reinforcing the worldwide scope…

Version 1.2 adds an ILS on Runway 9 at the airport on the Caribbean island of St-Maarten, using 110.10 MHz, though the real facility is not equipped with this instrument. It also adds a weather sta…

Francesco Mandelli develops a Verona area creation in Italy for a 2000s-era flight simulator, covering about 370 square kilometers with buildings and autogen, plus seasonal and night imagery and ni…

Version 7.0 presents a detailed rendition of a London-area airport, using a two-dimensional base image drawn from a composite aerial photograph produced by The Geoinformation Group Ltd. The layout …
Part 1 of Realitypack 1.2, by Sascha Rieger, reissues grass, cliff and forest imagery among other elements. The realeurope graphics remain experimental and controversial, and are not recommended if…
An upgrade for KSEA in Washington refines the airport’s building visuals by using imagery captured on-site at Seattle-Tacoma, drawing on authentic on-location perspectives to better represent the f…

An enhanced High Resolution edition for the Midway Island area expands the Pacific scene, drawing coral reefs from NASA satellite imagery. It offers about 100 km visibility using the Long Visual Ra…
By Mick Posch, replacement visuals for trees may work in earlier versions. They replace default tree appearances without altering size, placement, or quantity, and they add variety and realism acro…

Las Vegas McCarran Airport, identified by the KLAS code in Nevada, undergoes a complete rework that reshapes Las Vegas’s airfield layout. By Jaxan Prier and Jose Gutierrez of Mach-1 Design Group, t…

Version 2 by Bill Melichar marks the Tahiti adaptation, now aligned with the sim and removing prior palm and baggage carts scale issues. The terrain mesh for French Polynesia by Rolf Keibel and Joh…

Version 4.2 stands as the final build for the Vancouver project, incorporating CYVR4.zip, CYVR41.zip, CYVR4fix.zip, CYVR4com.zip, and CYVRup42.zip. CYVR3.1 for FS2002 earns a FlightSim Developer’s …

Terrain Mesh at 1-arc-second resolution uses data from the USGS NASA Shuttle Radar Topography Mission 1-Arc Second Dataset, resampled to 38.2 meters and interpolated x 20. It spans longitude W-70 t…

Across Banff National Park from Canmore to Lake Louise, coordinates N49-53, W112-116 adjust lake elevations to fit the mesh. The work adds new lakes, roads and landclass in the region, while some e…

An enhancement to the Sydney layout adds North Sydney Buildings, Chatswood structures, TV Antennas, Fort Denison harbour traffic, Gladesville and Iron Cove Bridges, and two heliports at the Opera H…

Extending Chris Gilberts' KCVG work, Gary D. Jones delivers a revision that includes jetway macros by Shehryar Ansari and a modified file for compatibility with the sim. The revision centers on KCV…
AI traffic cannot use ILS/LDA/IGS on runways with this setup; an ILS to VHHX 13/31 enables user aircraft to operate in low visibility, while ATC avoids the runway for AI traffic because the simulat…

Version 1 of NOVA Gold Visuals, by Rafael Garcia Sanchez, comprises 24 photorealistic visuals with night effects depicting hangars, finger gates and terminals, reflecting the kinds of common object…

The Bacolod layout delivers full animation with moving air traffic controllers in the tower, baggage carts, passengers on the pre-departure area, wind vane and beacon lights, fire trucks, and traff…

Designed with srtm waterbodies data, it adds Ireland-wide water features including rivers, lakes, and shorelines for the entire island, all derived from the srtm waterbodies data source, and uses d…