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* Please note, not all files have been tagged yet so remember to check files using the "Untagged Files" filter on the dropdown box as you may miss some files.
Texture set for the payware Commercial Level Simulations MD-80 line, created by Amirhosesin Askari. Uses MD81 product folder and CLS_md81 sim entry, with predefined ATC ID, airline code, and flight number 1, plus checklist and quick reference entries; engines noted as JT8D-217A/C with 3000 pph per engine.
Textures-only repaint by Marcos Illana Diaz for the Tom Ruth model, matching the new colors with “Juan Carlos I” titling; includes fltsim entries set to sim=TomA333, model=GE, panel=330, atc_heavy=1, and a predefined flight number 1123.
Project Airbus model with a virtual cockpit and a Felix Riehle repaint for registration OK-LEF, leased from Czech Airlines. Exterior textures and cockpit layout reflect that configuration, aligning the base visual model with the specified livery and VC.
Texture set for the payware MD-80 by Commercial Level Simulations, repainted by Amirhosesin Askari. Includes type data and config hooks: JT8D‑217A/C powerplants at 3000 pph per engine, typical 152/172 seating layouts, detailed dimensions and weights, plus checklist and quick‑reference entries.
Repaint for the TDS 738 by Felix Riehlew, with VC and FDE Version 2004.9.3. Configuration sets model B--W1, texture lke, visual_damage enabled, and ATC details (HA-LKE, SKYTRAVEL, code TVS), with a stated maximum range of 3,383 nautical miles.
CamSim’s refined model by Camil Valiquette pairs updated visuals and enhanced texturing—sharper external lines, improved static displays, and a meticulously rendered heritage livery—over a primarily carbon-fiber composite airframe with aerodynamic refinements, plus Animated Ground Servicing for gate operations, including passenger door M2 with integrated air stair, forward door M1 control, and cargo hold access.
Animated Ground Servicing (AGS) Version 4 pairs the Camil Valiquette model with updated textures by Juan Pablo Quintanilla, presented in Around The World and MSN2 Carbon livery variants, with configuration identifiers atc_id F-WWYB and F-WWCF.
DDS textures for the FAIB 737-800W winglets model depict registrations CS-FAF and 3C-LLY, aligned to Jeroen Eekhof’s flight plans, with one STB logo; config entries cover atc_id, atc_airline, and parking code CEL, with paint by Joel Branchu.
Livery set tailored to the Captain Sim 737 Captain, depicting HC-CFR from a big 737-200 fleet that covered Ecuador’s main domestic routes and some international destinations. Textures only for the 200 model variant; no panel or sound changes, with registration and identification coded as atc_id=HC-CFR.
Tweaked flight dynamics reduce excessive roll for a plane of this size, complemented by differential brakes and a custom fuel management gauge (VC gauge not present). Two schemes with AX and FX tail codes, including Night Cargo 203 and Grey Ghost, note 2014 bases at Railroad Valley, Nv., and Alice Springs, Australia.
A2A 3D Lights, Redux codes, textures, panels, and sound are integrated, with paint kits available in some cases. The underlying flight model was created by Vistaliners, and the modifications were completed by David Grindele to incorporate these elements.
A2A 3D Lights and Redux codes are integrated alongside updated textures; panels and sound are reworked, with paint kits in some cases. The underlying flight model is by Mike Stone, with further modifications credited to David Grindele.
Refined flight model by Camil Valiquette, enhanced by David Grindele, underpins sophisticated dynamics with meticulous flap deployment, engine behavior, and control surface interactions. A fully realized exterior model and livery with distinct branding and color shading mirror the real-world counterpart, emphasizing accurate aerodynamic handling and efficient long-haul capability.
Advanced aerodynamic profiling shapes a mid-size, long-range twinjet with reliable handling, stable approaches, and precise thrust response. The Camil Valiquette flight model, refined by David Grindele, pairs tuned engine parameters and carefully modeled wing geometry with high-resolution livery textures, optimized control-surface and gear animations, plus fine‑tuned weight and balance.
Version 4 refinements bring Animated Ground Servicing (AGS) with truck sequences that attach, maneuver, and detach cargo trailers, plus static ground service vehicles and accurate main bogie tilt to emulate authentic touchdown behavior. Nighttime lighting effects and animated passenger air stairs, front passenger, and cargo bay doors, with model and livery by Camil Valiquette.
Texture set for the payware VirtualCol E‑jet model, a second‑version repaint by Jett Lennox verified as 100% working. A sample [fltsim.x] entry is provided with ATC ID C‑FEJE, airline code MAPLE, and flight number 1233, matching the package’s gauges and virtual cockpit credits.
Fictional PK-GIA repaint by Khairel Jugah, presented as textures only for the payware PMDG B777-200LR base package. Tailored for the 200LR variant, the livery is intended for that base set and stays within the repaint scope.
Repaint aligned to the 747-400 PW setup, with VC panel mapping and PW sound references matching PW4062 engines, plus MDG textures. Configuration values include callsign MDG with N744PM and flight 199, atc_heavy=1, visual_damage=0, and both LongAntenna flags enabled.
Dubai Air Wing livery for registration A6-COM by Mathieu Vos (APSS), built on the Project Open Sky model. Package centers on the repaint and accompanying effect files, reflecting the operator’s scheme while leveraging the established POSKY base.
Freeware package built on the Project Open Sky flight model with refinements by David Grindele, depicting a twin‑engine wide‑body with authentic flight dynamics, comprehensive external and internal animations across cockpit and cabin, and high‑resolution textures with a custom livery reflecting authentic branding and color schemes.
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