
Two files, AIR_Jetway2 and AIR_Jetway2_lm, replace jetway visuals, while AirportParkingSpace refits the parking spaces. A max-load of 4096 in the graphics section yields high-definition output, tho…
An apron-start scenario places the default 172 on the ground at the same airfield, with systems off and fuel tanks empty. The file serves as a template for subsequent flights, guiding cold and dark…

By Aime Leclercq, this change replaces the default water appearance by altering the seafloor near coastlines, targeting the shallow bottom rather than deep zones. Only the area close to the surface…
An optimized checklist for the Airbus A320-200 from Project Open Sky, designed for use with the default kneeboard and covering pre-start through securing in a complete sequence. Basic radiotelephon…

Authored by Werner Schott, this PDF-format booklet documents the Beechcraft Baron 58 twin-engine operations, detailing cold start through shutdown across a flight sequence and referencing manifold …

AI boat-traffic tool enables defining schedules and routes for AI boats while adding boat models. It supports static boats, LivingWorld boats that move randomly near coasts and lakes, and AI boats …
Stephen Ballard provides a BMP asset that enhances black smoke effects. It carries the file name FX_1.bmp and is described as a new visual-effects option, with the format clearly identified as BMP …

A comprehensive PDF by Werner Schott compiles procedures for the Beechcraft B1900D, drawing on Premier Aircraft Design’s model and noting a nineteen-passenger capacity. It guides cold-and-dark star…

The guide explains installing a default virtual cockpit into an add-on that lacks one, using the PA A318 as the example. It also applies to almost every other aircraft and credits Cooper Honeyman a…
Three changes refine phraseology, covering IFR clearance, IFR readback, and landing clearance, establishing focused improvements for communications in specified flight operations. Editvoicepack X, …

By Jimmy R. Martin, this wake-effects file supplies more realistic boat-induced disturbances and replaces the original wakes, delivering a noticeable improvement in surface interaction as vessels m…

An enhanced surf effect introduces more than a single line of breakers and a balanced flow along shallow water, improving movement of the surf. Files fx_waves.fx belong in the Effects directory and…
A PDF guide focuses on the airport design tool, using version 1.20 as its baseline, and offers a detailed, step-by-step walkthrough for first-time users. Bob Keeshan authors the guide, which delive…

A practical tutorial on adding and editing afterburner effects for a single or twin-engine jet project, featuring a step-by-step approach and clear illustrations. The author, Mark Rooks of RSDG, gu…

A PDF guide covers the DHC-6 Twin Otter from cold and dark startup to securing, detailing taxi, takeoff, climb, cruise, descent, and approach. Barry Blaisdell, Jean-Pierre Brisard, Bob May, Kevin P…

Andrew Bowlby provides gun effects that can be added to any aircraft, delivering visible muzzle activity for various planes. A screenshot demonstrates an F-18 firing guns as a concrete example of t…

Aime Leclercq designs a river-detail upgrade offering three pixel-density options, at 7 cm, 15 cm, and 30 cm per pixel, balancing performance with realism. It integrates with existing landscape lay…

Two US carrier groups, light carriers, destroyers, supply boats, PT boats, and IJN destroyer patrols form the core flotilla, with all ship models and appearance data included. Credit goes to David …

By Todd McCuistion, this first makeover darkens the interface to ease eye strain in a dark room and improves the overall look. A screenshot illustrates the adjusted visuals, highlighting the change…
An efficient tool, it lets users place and command single ships or entire naval fleets without editing traffic or mission files. The Alpha Carrier variant is depicted, and George Galloway handles t…