The misc section for Microsoft Flight Simulator X includes many strange vehicles, cars and tools. This section includes boats and cars which you may use in FSX.

Pablo Diaz originates the collection of 140 sky visuals, which use 32-bit color depth, and Danny Glover retools it for compatibility, with the files prepared to support a flight-simulation environm…

An extensive list of keyboard commands spans basic and advanced simulator operations, including controls, autopilot, and view functions, with a PDF sheet added for cross-compatibility and easy view…

An ENBSeries variant for flight simulations, derived from Pegasus Enbseries and credited to Jim Waters, bundles a D3D9.dll and enbseries.ini configured for the main directory. The effect toggles on…

Realistic snow and rain blast effects, together with wheels snow/rain elements, constitute two weather-related visuals documented by Keven Menard. Keven Menard credits the two effect types: snow an…

Two files, AIR_Jetway2 and AIR_Jetway2_lm, replace jetway visuals, while AirportParkingSpace refits the parking spaces. A max-load of 4096 in the graphics section yields high-definition output, tho…
An apron-start scenario places the default 172 on the ground at the same airfield, with systems off and fuel tanks empty. The file serves as a template for subsequent flights, guiding cold and dark…

Jose R. Navarro crafts a runway lighting modification that adds more realistic light colors and improves distance visibility overall. Jose R. Navarro provides a focused improvement to how runway li…

AICarriers lets you place and command single ships or entire naval fleets in the simulator, without editing traffic or mission files. It requires Java JRE 1.5 or higher and SP1, supports accelerati…

By Werner Schott, the manual presents a PDF booklet for the standard Airbus A321 model, guiding a cold-and-dark start through taxi, takeoff, climb, descent, and shutdown. It integrates overhead-pan…

By Aime Leclercq, this change replaces the default water appearance by altering the seafloor near coastlines, targeting the shallow bottom rather than deep zones. Only the area close to the surface…

Werner Schott compiles a PDF guide for the twin-engine Learjet 45, guiding pilots from a cold-and-dark panel through pre-start, startup, taxi, takeoff, climb, cruise, descent, approach, landing, an…

Marco Fischbach creates a version 1.0 of high-resolution moon imagery, using 512x512 images in DXT5 format rendered from an 8192x4096 map for improved realism. The collection comprises 15 moon1.bmp…

Werner Schott presents a booklet-format manual and checklist for the Boeing 737-800, detailing cold-and-dark through final shutdown with engine start, taxi, takeoff, climb, cruise, descent, approac…

Werner Schott presents a printable PDF manual for the Caravan’s Cessna 208B, guiding cold-and-dark startup through to shutdown and documenting taxi, takeoff, climb, descent, approach, and post-land…

Authored by Werner Schott, this downloadable PDF guides the default older-style Cessna 172SP cockpit from Pre-Start Setup to Securing, with RPM targets tied to sea-level conditions and descent-focu…

PDF-format checklist guides the Airbus A330-300 through a complete start-to-shutdown sequence, beginning with dark and cold panels and engines and ending with securing the aircraft. It traces origi…

By Bill Honcoop, a version of the EMBSeries is presented together with a rendition of WaterConstants.xml, while small tweaks are available to emphasize how the sim looks under different conditions.…
Joost Visser presents a kneeboard checklist that spans startup through shutdown and highlights the steps in between, offering a concise reference for users who rely on it during cockpit procedures …

By Adnan Arif, this first installment presents photoreal tree imagery across world regions, with conifers lightened and resized, poplars shortened, and palms recolored to better match ground surfac…

AI boat-traffic tool enables defining schedules and routes for AI boats while adding boat models. It supports static boats, LivingWorld boats that move randomly near coasts and lakes, and AI boats …