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Microsoft Flight Simulator X (FSX) repaint of the Rutan Model 61 Long‑EZ by Andy Nott (AGN Textures), this fictional Blue Flames texture set targets the AlphaSim O‑320 variant, highlighting the canard and pusher configuration while preserving accurate proportions and aerodynamic lines, with references to the Lycoming O‑320 (160 HP); AlphaSim payware required.
FSX Rutan 61 Long EZ ‘SEA’ is a repaint for the payware AlphaSim Long‑EZ O‑320, delivering a fictional USAF Southeast Asia camouflage livery with subtle shading and precise marking placement that complements the canard‑pusher geometry and AlphaSim’s detailed Microsoft Flight Simulator X visual model; requires the AlphaSim base package and does not alter performance.
FSX Rutan 61 Long EZ D-LNGZ is a freeware repaint by Andy Nott (AGN Textures) for the payware AlphaSim Rutan Model 61 Long-EZ O-320, adding a fictional German registration with consistently aligned markings across the canard surfaces and fuselage. Built for Microsoft Flight Simulator X, this texture provides a restrained, German-themed livery for the Long-EZ canard/pusher design.
Intended for Microsoft Flight Simulator X, this freeware “Ferris” repaint skins the Rutan Model 61 Long‑EZ (AlphaSim payware) with a fictional livery that traces clean lines around the canard and pusher configuration, by Andy Nott/AGN Textures. The scheme complements the homebuilt GA airframe—often O‑235 powered—highlighting its efficient aerodynamics and tidy visuals in flight.
Microsoft Flight Simulator X repaint for the payware AlphaSim Rutan Model 61 Long‑EZ, this fictional G‑JACK livery by Andy Nott (AGN Textures) applies a Union Jack scheme across fuselage, canard, and main surfaces on the O‑320 variant, preserving the canard‑pusher layout and forward cockpit sightlines familiar to Burt Rutan’s homebuilt design.
A straightforward freeware repaint for Microsoft Flight Simulator X, this AGN Textures scheme by Andy Nott applies a blue/yellow/white N13YV livery to the AlphaSim Rutan 61 Long‑EZ (O‑235 pods), with careful edge mapping, panel-line alignment, and accurate registration marks for the homebuilt canard‑pusher layout; requires the AlphaSim payware base model.
This FSX repaint applies a USAF-inspired orange/white livery to the AlphaSim Rutan Model 61 Long‑EZ, referencing the Berkut N600SE scheme; authored by Andy Nott (AGN Textures), it emphasizes crisp panel lines, intricate markings, and high‑visibility accents that underline the canard pusher layout; requires the AlphaSim payware base model.
FSX repaint of the Rutan Model 61 Long‑EZ (N9TS) for Microsoft Flight Simulator X, this AGN Textures/Andy Nott livery delivers high‑resolution exterior textures with refined shading and reflective surfaces, emphasizing the canard layout, forward‑swept winglets, and pusher prop fairing in blue/yellow/orange/white; textures only—requires the AlphaSim Long‑EZ payware base.
For Microsoft Flight Simulator X, this Rutan Model 61 Long EZ repaint replicates prototype registration N79RA for the payware AlphaSim Long EZ, supplying authentic external textures with the period color palette, manufacturer markings, and precise insignia; authored by Andy Nott (AGN Textures), it keeps default flight dynamics and systems intact while improving visual fidelity for this canard homebuilt.
Rutan Long‑EZ Red 61 for Microsoft Flight Simulator X (FSX) delivers a fictional racing livery by Andy Nott (AGN Textures) for the AlphaSim Model 61 O‑320, providing a vivid texture set that highlights the canard configuration and slender fuselage while leaving flight dynamics untouched; freeware repaint, payware base aircraft required.
FSX repaint for the payware AlphaSim Rutan 61 Long‑EZ, this Patrouille Reva–inspired F‑PREV livery by Andy Nott (AGN Textures) applies crisp, color-true textures across fuselage, wings, and canard, mirroring the canard/pusher geometry with accurate markings and transitions; adapted from the Rutan 33 scheme and requiring the base model for Microsoft Flight Simulator X.
Built for Microsoft Flight Simulator X, this fictional G‑TIGR repaint for the Rutan Model 61 Long‑EZ applies a tiger‑striped livery to the AlphaSim/Alpha Simulations payware model, authored by Andy Nott (AGN Textures), with careful texture mapping across the canard airframe and pusher surfaces to respect aerodynamic lines and registration; FSX add‑on requires the base Long‑EZ package.
For Microsoft Flight Simulator X (FSX), this repaint/skin applies a fictional USMC two‑tone gray texture set to the payware AlphaSim Rutan Model 61 Long‑EZ (O‑235, pod‑equipped SRP model), by Andy Nott/AGN Textures, including an optional plain‑gray pod texture replacing ECM‑style pods and aircraft.cfg UI/checklist metadata references.
For Microsoft Flight Simulator X, this OO‑VMS livery repaint supplies textures-only for the freeware Robin DR400 by Yannick Lavigne, Fred Banting, Rob Young (credit to Eric Dantes), providing an accurate real paint scheme, a panel variant reference (panel “MS”), and tidy UI entries, requiring the original DR400 base package to function.
Under the “Wallis Aviation Baby” title, this FSX freeware delivers a complete Grumman AA-5B Tiger by Tim Conrad with Mark “Fire Ball” Rooks’ Wallis-inspired livery textures; it includes the FSX-native model, aircraft.cfg and .air, panel and sound sets, and gauges support, with balanced flight dynamics reflecting the four-seat, single-engine Tiger’s ~130-kt cruise—practical general-aviation add-on for Microsoft Flight Simulator X.
An integrated freeware Cirrus SR20/SR22 package for FSX (Flight Simulator X) featuring composite airframe modeling, low-drag wing aerodynamics, and a functional Cirrus Airframe Parachute System (CAPS) with in-sim deployment. Includes the RSDG "Island Tours" repaint by Mark Rooks and a complete aircraft set (model, panel, sound, airfile), originally by Wolfram Beckert, Guenter Kraemer, and Thomas Roehl.
FSX SP2-native rebuild of the Grumman American AA-5B/AA1-5B Tiger by Tim Conrad, built with the SP2 SDK and tested with Acceleration; delivers a refreshed virtual cockpit with additional 3D switches/levers, reflective XML panel gauges leveraging default Microsoft units, and resized 2048x2048 textures. Repaint-friendly with updated VC placards for correct rendering; DX10/Vista not tested.
FSX SP2 Piper Turbo Arrow III (PA-28RT-201) features a Gmax model with pilot animation, sequenced cabin and baggage doors with strap, sprung gear, and a 16:9 virtual cockpit with a semi-transparent yoke. Custom XML gauges cover the annunciator, audio panel, dual-scale altimeter (hPa/inHg), 36-gal tank calibration, Doug Dawson dsd_xml_sound3 audio bridge, modeled P-factor via lateral engine offset, and U.S./U.K. liveries.
Built on John Carter’s Yakovlev Yak-52 model, this FSX freeware repaint applies the Jezebel theme inspired by David Strawn’s Nanchang CY-6A, with accurate custom textures and FSX-tuned configuration refinements by Mark "Fire Ball" Rooks (RSDG Aircraft). Package includes comparison imagery and retains full Flight Simulator X compatibility for the aerobatic trainer.
FSX SP2 Piper PA‑44‑180 Seminole by Rien Cornelissen uses a Gmax model with custom XML gauges, a virtual cockpit with semi‑transparent left yoke, animated main/baggage doors, bespoke prop‑feathering and fuel‑selector logic via modeldef.xml, plus selectable 2D panels for VFR/IFR and 16:9/4:3, dual‑unit altimeter, 54‑gal tank calibration, and an XML‑to‑C sound bridge (dsd_xml_sound3.gau/dsd_sounds.cfg).
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