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Targeted at Flight Simulator X, this mod replaces the Cessna 340 II’s TSIO-K powerplants with TSIO-NB via a RAM VII conversion, updating engine parameters to lift power rating from 285 to 335 hp per side for the Carenado C340; by Mark Ritzman (Carenado package required).
FSX FDE for Rick Piper’s DHC-1 Chipmunk delivers a new flight model by Bernt Stolle, pilot-tested to align with POH data, enabling full aerobatics with realistic handling, including normal, flat and inverted spins plus hammerheads; refined aerodynamics, stall/spin behavior, flight dynamics and control response bring the freeware v3 Chippie closer to the real aircraft.
FSX Lancair Legacy 2000 Upgrade refreshes Robert Christopher’s FS2004 Legacy by Don Bodenstedt, restoring 2D and virtual cockpit (VC) gauge operation using default CABs, adding separate HSI heading/course knobs above the VC autopilot, dimmable VC lighting via an Off/Dim/Bright control tied to the Nav Lights switch, plus texture fixes; tested with FSX Acceleration and should work with any FSX version.
Repaint pack adding SWIP Team demo liveries G-SWIP and G-ZWIP to the IRIS Silence Twister UL260I RG for FSX (Flight Simulator X), by Matt Wynn and Nick Degnan/Dropzone Designs; texture set mapped to the ST-UL260I-RG model, exposes separate UI variations, and requires the IRIS Flight Simulation Software payware Twister aerobatic monoplane.
A practical blank-white repaint for the freeware Rancho JEN Cessna 150 (152 Aerobat entries) in FSX, this Tom Tiedman set includes DXT3 1024 for better performance and 32-bit 2048 for higher fidelity; both ship without mipmaps for sharper close-ups, serving as a neutral livery template; base model by J.E. Narcizo, FSX update by Mark Rooks.
Blue-and-white N7187Y livery repaint for the Rancho JEN Cessna 150 (configured as a 152 Aerobat) tailored for FSX, offering two optimized texture sets: DXT3 1024 for higher FPS and lower memory footprint, and 32-bit 2048 for sharper detail; mipmaps intentionally omitted for crisp, stable rendering and clean texture filtering.
This FSX add-on repaint applies Tom Tiedman’s fictional N7279L green-over-white livery to the Rancho JEN Cessna 150 (FSX 152 update by Mark Rooks, AEROBAT152.ZIP), delivering clean lines that echo the classic 152 trainer while maintaining smooth aerodynamics and stable performance; includes DXT3 1024 and 32-bit 2048 texture sets without mipmaps, selectable as separate variants.
Red-and-white livery repaint for the Cessna 152 in Microsoft Flight Simulator X, featuring fictional reg N2746W, provides two texture sets—DXT3 1024 for frame rate efficiency and 32-bit 2048 for sharper detail—with no-mips and crisp rivet/panel line work; requires the freeware Rancho JEN base model, updated for FSX by Mark Rooks and painted by Tom Tiedman.
Tom Tiedman’s free FSX repaint applies a light blue and white two‑tone livery with dark‑blue accents and fictional N6448K to the Rancho JEN Cessna 152 Aerobat (Mark Rooks adaptation), offering DXT3 1024 for lower memory use and smoother frame rates or 32‑bit 2048 for crisper, higher‑resolution textures.
Built for Microsoft Flight Simulator X, this yellow-and-white, black-accented Cessna 152 Aerobat repaint (fictional N6539H) targets the Rancho JEN C150 base with the Mark Rooks FSX 152 update (AEROBAT152.ZIP). Tom Tiedman supplies two texture sets—DXT3 1024 for smoother frame rates and 32-bit 2048 for sharper detail—both without mipmaps to limit close-in blur.
Converted from RanchoJen’s Cessna 150, this Microsoft Flight Simulator X Cessna 152 Aerobat add-on features a revised airframe (strengthened wings, refined fuselage) for simulated aerobatics and a reworked 2D panel plus virtual cockpit using default gauges, reproducing GA-trainer handling; includes Aerobat textures (Mark Rooks/RDG) and J.E. Narcizo’s model in a self-contained freeware package.
FSX repaint set for the default Cessna 172SP Skyhawk, featuring a tan-and-white fictional N8643L with mint green trim, delivered as two 1024x1024 texture variants—DXT3 (for frame-rate efficiency) and 32-bit (for image clarity)—both supplied without mipmaps. Repaint by Tom Tiedman; a straightforward Flight Simulator X C172 livery/texture pack.
This FSX repaint livery for the default Cessna 172SP Skyhawk applies the fictional Canadian registration C-ITOH in an orange-over-white scheme with brown trim, built from 1024-pixel DXT3-compressed textures optimized for stable frame rates and shipped without mipmaps for crisper lines—a lean, no-frills paint by Tom Tiedman for Microsoft Flight Simulator X.
FSX SP2 Dyn’Aero CR.100 depicts the French kit-built, two-seat single‑engine monoplane in Microsoft Flight Simulator X with a Gmax-built, SP2‑native model and a fully animated virtual cockpit (VC), appropriate for aerobatic training and aero club touring; add-on aircraft by Patrick Le Luyer, with acknowledgment to Amaury Rohmer.
Built for Microsoft Flight Simulator X, this repaint set adds a fictional Minnesota State Patrol N4759V scheme to the default Cessna 172SP Skyhawk, delivering plum/maroon-on-white texture maps in 1024×1024 and 2048×2048 32-bit, no-mipmap formats for crisp lines and clarity; authored by Tom Tiedman with careful color blocking.
Built for the default FSX C172SP Skyhawk, this Monmouth Flying Club N8920V repaint livery replicates the yellow-and-white scheme with practical visibility for training and GA flying. It delivers 32-bit high-resolution texture sets in 1024 and 2048 resolutions with no mipmaps for crisp rendering across LODs and zoom levels, authored by Tom Tiedman for Microsoft Flight Simulator X.
FSX repaint for the default Cessna 172SP Skyhawk delivering a fictional N7532Y green/white livery as 32-bit, no-mipmaps texture sets in 1024x1024 and 2048x2048. Produced by Tom Tiedman using a layered Paint.net workflow for cleaner UV mapping and crisper visual fidelity; both resolutions can coexist for users managing multiple GA liveries.
FSX repaint for the default Cessna 172SP Skyhawk adds the N3804Q blue/white paint scheme, with 32-bit, no-mip texture sets at 1024×1024 and 2048×2048 for crisp, shimmer-free rendering; package provides matching [fltsim] entries and UI metadata for Microsoft Flight Simulator X’s C172SP; repaint by Tom Tiedman.
For Flight Simulator X (FSX), this repaint adds a fictional N8772W red-and-white with black trim livery to the default Cessna 172SP Skyhawk, delivered as 32-bit, no-mip texture sets in both 1024×1024 and 2048×2048 for crisp visuals and selectable pixel density; a straightforward high-resolution GA livery by Tom Tiedman.
FSX repaint pack for the default Cessna 172SP replicating the real 1972 C172L Skyhawk C‑FTWE (Canadian registration, Cold Lake) with high‑resolution livery textures in two sizes—1024×1024 and 2048×2048—saved 32‑bit with no mipmaps for maximum clarity; a straightforward, accurate paint by Tom Tiedman for Microsoft Flight Simulator X users.
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