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Flight Illusion Gauges Now X-Plane Compatible

Last updated Fri, 01 Apr 2016 15:04:44 GMT
Originally posted on Thu, 04 Jun 2009 23:09:46 GMT

Great news for cockpit builders using X-plane as their simulator program.  Flight illusion is releasing an X-Plane compatible version of their interface, allowing all the FI gauges to be connected and tweaked. There is even better news for X-plane pilots.

Compared to MS-FS the advantage is that no extra "in between" like FSUIPC is needed. Hence it is possible to update the information at almost 50 times per second (FS has a 10/second update rate). This results in even smoother gauge movement. The new software is X-Plane 8 and 9 compatibility. We are now making sure to get as many indexes in as possible (equal to offsets in Flight Simulator).

Another advantage over the FS version is that all the gauges as well as the engine cluster are embedded in the program. No need to run 2 separate programs. Flight illusion invites X-Plane users to download the interface and take a look at how it's functioning, even if they don't have gauges. That'll show you how easy the software works.

Meanwhile, Austin Meyer, the creator of X-Plane is continuing to work on an embedded interface that connects from within X-Plane. We'll inform you about his progress in the future.

For more information, please visit www.flightillusion.com

Download iconDon't forget... We have a huge selection (over 24,000 files) of free mods and add-ons for FSX, P3D & X-Plane in the file library.  Files include aircraft, scenery, and utilities  All are free-to-download and use - you don't even need to register.  Browse on down to the file library here.

Ian Stephens

About Ian Stephens

Ian Stephens is a flight simulation enthusiast also with a keen interest in aviation and technology.  Ian spends a lot of his time experimenting with various simulator packages but has a love for Microsoft Flight Simulator X because of the huge selection of add-ons available.  However, Ian also has copies of Prepar3D and X-Plane installed. 

Ian has been writing for Fly Away Simulation for over 9 years.  Should you wish, you can contact Ian via email at ian.stephens@flyawaysimulation.com.

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