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Designed for flight simulator enthusiasts, this AI-centric Air Canada “Free Spirit” Boeing 767-300 PW for FS2004 uses the proven AI Aardvark wide-body model, six level-of-detail meshes, switchable reflective or matte variant, and tuned flight dynamics to safeguard frame-rate performance while enabling authentic taxi, climb, and short-roll landings; legacy FS2002 data included.
Built for Microsoft Flight Simulator 2004, this Jetz-branded Airbus A320-200 V2 AI package blends FSPainter’s multi-LOD mesh with Hiro’s tailored flight-dynamics file and Shane Strong’s 32-bit DXT3 textures, delivering frame-rate-friendly charter traffic that still shows specular reflections, accurate climb profiles and smoothly animated control surfaces.
FSPainter’s Airbus A320-200 V2 in Tango colours merges multi-step LOD modelling, dynamic shine textures and Hiro-tuned AI flight dynamics for fluid FS2004 traffic, delivering a lightweight yet photoreal freeware option; Shane Strong’s repaint faithfully echoes Air Canada’s budget brand while retaining frame-rate-friendly geometry.
Access the original Gmax source for the iFDG Boeing 767-300, featuring editable 3D mesh and geometry for PW, GE and RR engine variants, precise flight dynamics tables by Albaro Villegas, and layered master texture templates from Hewitt and Jones—an efficient baseline for developers pursuing custom repaint, systems coding or LOD optimisation work within FS2004.
The FS2004 Korean Air Cargo MD-11F add-on couples the trusted iFDG wide-body model with a precise repaint by Michael Pearson, yielding an authentic three-engine freighter profile, airline-correct titles, and stable platform integration for users wanting a straightforward heavy-cargo fleet upgrade without extra overhead.
32-bit hi-res American Airlines repaint brings crisp fuselage detail to this SGA MD-83 for FS2004, pairing a new Gmax mesh—complete with optional flat or cone tail—with user-triggered airstairs, retractable landing lights, correctly positioned nav strobes, full surface animations, opening passenger and cargo doors, and the proven Super 80 flight-model.
Harald Nehring’s Airbus A310-300 gains a fresh look with Andre Reitter’s Luftwaffe repaint, delivering FS2004 captains crisp texture maps, an executive-transport livery and accurate German Air Force markings, all aligned to the model’s UV layout for seamless integration into an existing long-range fleet.
This texture-only add-on repaints the stock Microsoft Flight Simulator 2004 Boeing 737-400 in Alaska Airlines’ “Spirit of Disneyland” scheme, faithfully reproducing registration N784AS with refined fuselage mapping and tail detailing while retaining the default model, panel, sounds, and flight dynamics for friction-free integration.
Project Opensky’s 2004.8.0 British Airways 757-200 “Koguty Lowickie” delivers a high-fidelity Rolls-Royce RB211-535E4B power-plant profile, precise flight dynamics by Warren C. Daniel, optional VC model support, authentic Speedbird callsign integration, and master-grade textures from Jaco du Preez and Ben Hewitt for FS2004 users seeking technically faithful fleet replication.
GMax-crafted Airbus A340-600 add-on for Microsoft Flight Simulator 2004 fuses SimuBuild’s FDX flight model, fly-by-wire logic and glass cockpit with Antonio Bucoli’s Mediterranea livery, full ATC metadata, visual-damage flags, native panel / sound hooks and a training-oriented systems layout, mirroring real-world long-haul handling for structured IFR or airline ops.
Updated Boeing 717-200 v2 for FS2004 reproduces Mediterranea Virtual’s narrow-body with an overhauled visual model, dynamic VC and cabin viewpoints, animated passenger and cargo doors plus forward airstairs, fully articulated control surfaces, spinning fans, 3-D landing-gear bays, rolling wheels, thrust-reverser logic and semi-photoreal night-lit textures; NT717P panel supported.
This FS2004 Air China Boeing 757-200 repaint installs a 32-bit, photoreal texture pack featuring 95 % hand-drawn panels, calibrated dirt and weathering layers, dynamic shine via refined alpha masks, and accurate specular reflections, fully tuned for the Project Open Sky 757 model without performance impact.
Accurate United Airlines repaint for the default FS2004 Boeing 747-400 introduces high-resolution 32-bit textures, precise logo alignment and authentic color matching, delivering a faithful carrier-specific livery while preserving the stock flight dynamics and systems.
This Gmax-built Canadair Bombardier CL-604 Challenger AI package for Microsoft Flight Simulator FS2004/FS2002 supplies clean UV mapping, Croatian Government 9A-CRO textures, and a layered .tga paintkit, making livery creation straightforward while keeping polygon counts low for dense AI traffic operations.
Freeware NASA Boeing 757-200 N557NA for FS2004/FS9 combines the Project Open Sky model with Jun Kazama’s accurate livery, bringing refined Rolls-Royce flight dynamics, reflective metallic surfaces, animated doors, failure logic, optional virtual cockpit and tailored lighting—replicating Langley Research Center’s modified research jet for technical Boeing 757 practice.
Project Open Sky’s Bombardier/Canadair CRJ-200LR for Microsoft Flight Simulator 2004, repainted in Northwest Airlines colors by Tom O’Grady, supplies a study-level regional jet featuring fully animated control surfaces, independent suspension, thrust-reversal sequencing, reflective materials, flaperon logic, detailed VC and cabin, pilot-validated FDE, night lighting and crash-event logic.
Subtle repaint template delivering Austrian Airlines’ post-millennium livery for the Flight1 Iron Knuckles Douglas DC-9-32 in Microsoft Flight Simulator 2004; 32-bit BMP texture files slot seamlessly into Text-o-Matic, preserving original cockpit gauges, flight-model tuning, payload config and OE-MFR registration.
FS2004 and FS2002 pilots get a detailed American Airlines DC-10 upgrade featuring specular daytime shine, weathered wing textures, illuminated tail and 3-D night cabin windows, plus a PhotoTex Pro cockpit with raised, standard and approach panels, working overhead, removable yoke, autoland gauge handling spoilers-reversers, and Aaron Swindle’s bespoke soundset, all verified on Windows 98-XP systems for reliable performance.
Project Open Sky’s freeware ATA Boeing 757-200 N513AT for FS2004 couples Gary Hayes’ accurate livery with a tweaked FDE modeled on C-32A data, multiple RB211 thrust maps, selectable gear points and failure logic. Dynamic reflections, revised night textures, animated service doors, wingview or VC switching, plus cabin crew models finish this detailed package.
Project Open Sky’s Icelandair 757-200 TF-FIP for FS2004 delivers dynamic shine, custom RR engine tables, validated FDE, and full control-surface kinematics, complemented by animated service doors, 3D cabin crew, and selectable wingview or virtual cockpit configurations; dimensions, lighting profiles, and failure logic replicate Boeing data for route-planning realism.
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