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FSX-native Supermarine Spiteful Mk XVI (RB518) by A. F. Scrub uses a tailored .air file and refined textures to replicate the laminar-flow wing and Griffon 101 performance, reaching 430 knots with modeled compressibility, nose-heavy high-speed behavior, sensitive elevator/trim, canopy animation, radiator flaps tied to cowl-flap control, and mapped gun trigger.
This Microsoft Flight Simulator X (FSX)-ready, complete aircraft package is based on Roger Dial’s P-51D Mustang and features Mark “Fire Ball” Rooks’ historically accurate “The Flying Undertaker” Race 66 repaint, bundling custom textures, a tailored .air file and aircraft.cfg, and panel/gauge assets; it traces the 1976 racer lineage via George Roberts and John Muzala to Glamorous Glen III.
FSX P-51D Wild Horses delivers Roger Dial’s North American P-51D Mustang as a complete aircraft package with a glossy, high-luster repaint using a modified alpha channel and RSDG’s Formula 14 light-bending technique; this fast warbird exceeds 400 knots, remains highly maneuverable, and ships with Mark “Fire Ball” Rooks’ FSX mods, custom textures, AIR and CFG files.
FSX Crazy Horse P-51 is a complete warbird add-on based on Roger Dial’s North American P-51D, reworked for Flight Simulator X by Mark “Fire Ball” Rooks with historically accurate livery textures and tuned AIR/aircraft.cfg, depicting the rare dual-cockpit, dual-control TF-51 in authentic 48th FS, 352nd FG, 8th Air Force Asche (1945) markings.
For Microsoft Flight Simulator X, this add-on provides a historically themed repaint (livery/texture set) of Roger Dial’s North American P-51D Mustang as “Gunfighter,” authored by Mark “Fire Ball” Rooks (RSDG), bundling the accompanying .air file and reference photos of Brig. Gen. Reg Urschler’s real aircraft for users wanting the authentic scheme on the existing model.
FSX repaint for Roger Dial’s North American P-51D Mustang, replicating “The Grim Reaper” flown by Lt. Robert E. Black (338th FS, 55th FG) with historically accurate WWII markings, codes, and nose art on the FSX-modified model. Includes period photos and unit history, supplying a straightforward, authentic texture set/livery for Microsoft Flight Simulator X warbird flyers using the FSX‑modified Roger Dial model.
Quietly practical, this FSX compatibility update by Marwan Abdul Latif adapts Roger Dial’s Reno P-51D Mustang (North American P-51D) with a reworked cockpit panel using default Microsoft Flight Simulator X gauges, revised panel.cfg, aircraft.cfg entries for multiple liveries, and bundled effects/gauge assets, preserving the original model, FSD/Steve Small flight dynamics, and Mike Hambly audio.
Built as a complete FSX (Microsoft Flight Simulator X) aircraft, this Curtiss P-40B in AVC Flying Tigers livery as flown by Tex Hill pairs a modern Marco Spada cockpit panel (with tailored gauges) with RSDG/Mark Rooks textures and modifications; the package also includes a brief history document and historical photos for reference.
This FSX/Microsoft Flight Simulator X Curtiss P-40B Warhawk package delivers the Flying Tigers 3rd Squadron "Hell's Angels" livery with a modern Marco Spada cockpit panel and bundled gauges, packaged as a complete standalone aircraft by RSDG and featuring Mark Rooks’ custom textures plus included historical photos and background on the aircraft.
For FSX, this P-51D Mustang update of J. E. Narcizo’s model applies subtle flight‑model tweaks via aircraft.cfg and reworks the panel for native compatibility, adding a functional GPS, a complete radio stack, and an integrated autopilot; Bob Chicilo’s panel.cfg and gauge adjustments align the warbird’s cockpit systems for dependable FSX operation.
FSX Curtiss P-40 Tiger is a complete aircraft add-on for Microsoft Flight Simulator X featuring the AVC Flying Tigers 3rd Squadron “Hell’s Angels” paint scheme, with custom textures by Mark “Fire Ball” Rooks via RSDG (Rooks Silva Design Group), plus bundled historical photos and unit history—providing a standalone aircraft mod and authentic livery/repaint package.
Built for FSX, this Adam Banks repaint targets David Garwood’s DH-89a model, delivering the ZK-AKU/NZ528 RNZAF warbird texture set with accurate titles and aircraft.cfg metadata (ui_* fields, prop_anim_ratio=1.7), plus an optional Shockwave 3D Lights [LIGHTS] mapping for nav, landing, beacon, cockpit, and cabin illumination; historic Union Airways context retained.
This DDS texture patch corrects virtual cockpit windscreen transparency in FSX Acceleration for O. Fisher’s Junkers Ju‑52/3M by retuning the alpha channel, preserving the original dirt and grime overlays. Textures-only release by Antonio Antunes; requires the base package (JUNKR522.ZIP) and addresses VC glass/opacity artifacts in the Ju‑52 cockpit.
FSX Blue Angels BD-5J adds a reworked glass cockpit and Blue Angel textures to Jez G’s BD-5J, featuring a unique multi-gauge panel concept (plus an optional 2D panel) and kneeboard Reference/Checklist pages with instruments, performance and procedures; requires the FSX BD-5 Collection (bd5colle.zip) for this homebuilt single‑engine jet.
FSX-native USAAC Boeing B-9 aircraft add-on by Paul Clawson featuring DXT5 DDS textures with subtle specular shine, a modeled virtual cockpit (VC) with animated controls and backlit gauges for night operations, plus a Wright Field livery. Includes standard FSX animations; cockpit layout is approximated from period twin-engine types (notably Martin B-10); no 2D panel.
For Microsoft Flight Simulator X (FSX), Fokker Spider replicates the 1911 Spin-3 with rudder-driven roll control (no ailerons), yaw–roll coupling, and flight dynamics set to hold altitude around 56 kt. This freeware add-on models an Argus AS 1 with animated rockers, valves and gears, uses a modified default Piper Cub FDE and sounds, and favors pedal input.
FSX repaint for Warwick Carter’s Gee Bee Model Z replicating the Rocketeer movie scheme, with film-accurate scallops and unique markings (NR77V), supplied as texture.Rocketeer and defined via an aircraft.cfg [fltsim.1] entry. Requires the GEEBEEZ4.ZIP base aircraft; freeware livery matched to the model’s texture mapping for correct color layout.
FSX Private Beech D18S delivers a repaint for the Milton Shupe Beechcraft D18 model using the Beech D18 Project texture set by Mark Rooks of RDG Aircraft, registered N4477, while Mohammed Al-Khalifa supplies a custom panel and repaint—an understated private-scheme livery and cockpit panel variant for Microsoft Flight Simulator X.
Built for FSX, this Dallas Cowboys repaint models a five-seat, open-cockpit utility biplane from aviation’s golden age, featuring a Golden Age Simulations flight model with integrated A2A 3D Lights & Redux code, plus custom textures and paint-kit work by David Grindele; tested on Windows XP/Vista FSX, with updates credited to Captain Dave (the FS Lightman).
Built for FSX, this freeware add-on models the Bristol Bulldog IIA around the Alphasim flight model and integrates A2A 3D Lights Redux code and textures by David Grindele, offering credible biplane-era handling and tuned lighting in an Elmer Fudd “Feeling Lucky” repaint; FSX-only, tested on Windows XP/Vista, reflecting a 1930s RAF fighter with classic flight dynamics.
30 pages with 598 downloads.